The Official Cannabis Independent strain guides
The Official Cannabis collection · sheet 11No 11 · Hindu KushUniverse

The Hindu Kush universe

The Mountain Elder

If Hindu Kush is your strain, this is your sign: the Mountain Elder. The high pass where the path forks, a map older than the path, and the contour lines drifting across the sky.

Staff, map, and the lines moving overhead. Five seconds of a walk that takes as long as it takes.

If Hindu Kush is your strain

You ask “faster to where?” and you mean it kindly. You stop at the fork, because paths fork and elders stop, and you unroll a map that is older than the path, not because it is right but because reading it is how you find out how it is wrong. Then you look up, because up is where the lines are.

You read the lines like other people read weather. When they bunch together, the climb is steep; when they spread, there was a meadow once. You sit before you decide, and you pat the stone next to you for whoever came up the path at a run, which is the only speed the young have.

At your best you are the person who knows that one way is faster and one way gets there, and that they are not usually the same way. Most things are mildly amusing to you. Nothing is worth rushing. You draw the new line onto the map, a little crooked where somebody insisted on a shortcut that wasn’t, and the map is better for it.

Your flaw is that people think you are slow. You are not slow; you are not in a hurry, and you have long since stopped explaining the difference. The goat finds your pace unbearable for an hour and then stops noticing. In a few years the goat will understand.

What you need is a ledge just below the top with room for a goat, a staff worn smooth where the paw goes, and the next pass, which there always is. Give you that, and the walk takes as long as it takes.

Your sign at a glance

Your hour
Whenever the lines are readable
Your place
The ledge just below the top
Your object
A map older than the path
Your tempo
As long as it takes
Your weather
Contour lines drifting across the sky
Your flaw
People think you are slow

Your people

  • The Aurora Keeper (Northern Lights)The Aurora Keeper: the two unhurried. An hour of sitting together counts as a conversation.
  • The Night Owl (Purple Urkle)The Night Owl draws trees onto star maps the way you draw new passes onto old ones. You approve.
  • The Sprinter (Green Crack)The Sprinter is your favorite student and your slowest learner, and you find that funny every time.

Things you say

  • Faster to where?
  • The mountain was here before the map and will be here after.
  • Sit. The pass is not going anywhere.
  • Every line on this map was once a mistake somebody survived.
  • Most things are funny if you walk slowly enough.

A scene from your world

The line of the next pass

The path forks on the high pass, as paths do, and the Mountain Elder stops there, as elders do, and unrolls a map. The map is older than the path. It is older than most of the passes it describes. The Elder reads it anyway, not because it is right but because reading it is how you find out how it is wrong, and leans on the walnut staff, worn smooth where the paw goes, and looks up.

Up is where the lines are. On this pass the contour lines have left the maps and drift across the sky, long slow curves of them, bending round the peaks the way water bends round stones. The Elder reads them the way other travellers read weather. When the lines bunch together over a col, the climb is steep. When they spread, there is a meadow, or there was one once.

A young goat comes up the path at a run, which is the only speed the young have, and stops in a scatter of grit. “Which way is faster?” “Faster to where?” The goat has not thought about where. The Elder waits, which is the kindest thing anyone has done for the goat in a week, and then sits down on the ledge, which is the second kindest, and pats the stone alongside.

They sit. The Elder points the staff at the left fork, then at the lines over it, which are packed tight as the rings of a tree; then at the right fork, where the lines open out and wander and take their time. “That one is faster,” says the Elder, “and that one gets there.” The goat looks at the lines for a long time. Learning to look at the lines is the whole education; everything after that is walking.

They take the right fork, together, at the Elder’s pace, which the goat finds unbearable for the first hour and then stops noticing. At the top of the pass there is nothing on the map. The Elder unrolls it on a flat stone, takes a pencil from the satchel, and draws the way they came: one new line, careful, a little crooked where the goat had insisted on a shortcut that wasn’t.

“Now it’s on the map,” says the goat. “Now it’s on the map,” the Elder agrees, and rolls it up with the others, and looks at the next pass for as long as it takes, which is the part of the day the Elder likes best, and which the goat, in a few years, will understand.

The pass

The fork
Where the path splits and the Elder stops. One way is faster. One way gets there. They are not usually the same way.
The sky lines
The contour lines here have left the maps and drift across the sky, bending round the peaks like water round stones. The Elder reads them like weather.
The satchel
Leather, over one shoulder, full of rolled maps, some older than the passes they describe. Every map in it has at least one line that was once a mistake somebody survived.
The staff
Walnut, worn smooth where the paw goes. Not for leaning on so much as for pointing at things slowly.
The ledge
A flat stone just below the top, where the Elder sits to look at the next pass for as long as it takes. There is room for a goat.
The next pass
There is always one. That is not a complaint.

The Mountain Elder, from every side

The Mountain Elder character sheet: a front view with the staff and a side view holding an unrolled map on a snow-white background, and three expressions on slate and charcoal panels: amused, thoughtful and serene
The Elder from every side: cloak, staff, map unrolled, and the three faces of a long walk: amused, thoughtful, serene.

An original character, created for Hindu Kush by Official Cannabis. Art direction by Official Cannabis.

Wear the high pass

Pieces from this world come on a tee, a hoodie, stickers, a mug and a print.